Ideaverse Horde of the Apocalypse Weekly Report (2022.8.29–9.02)

Ideaverse Games Studio
4 min readSep 5, 2022

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Duration: 2022.8.29–9.02
Milestone Phase: Milestone Seven
Goal: company test — 1 test — 2 test version

Summary of the week
The package was shared with various departments and work began on customizing the feedback and final optimization of the detailed bug experience.

Follow-up schedule

The process of whether to perform a free tap test and then perform a purchase test is reviewed. Subsequently, 2 versions are played every week to optimize the quick feedback. It is expected that a free tap test will be conducted in late September and a purchase test in October.

Project development

  1. System & gameplay

【BGM】
BGM switching and configuration rules for personal bosses, world bosses, secret books, and Blood Moon Invasion (completed)

【Lighthouse】
The special effect of opening the tower (in production)

【Limited-time recruitment】
Modify the distribution of the limited-time recruitment interface, and modify the output of the props consumed (completed)

【Function notice】
Modify the push rules of the function notice face map (completed)

【Settlement interface】
All reward settlement interfaces are sorted and optimized, and the performance effect is optimized (UI, special effects list has been submitted)

【Season】
Added the total number of barbarians killed in the whole server (completed)

【Crazy 90 Draws】
Display the rules optimization, and pop up the system information of the SSR drawn during the claim (completed)

【Eight Days Ceremony】
Iteration of Interface Art Posters (Bill of Lading)

【Units】
Optimized unit-related operations, and refined the conditions in the information bar on the right (80%)

【Map】
1. The highest level effect of the big map, with the special effect of opening the tower (in production)
2. Support the configuration level to hide the main city of other alliance players (completed)

【Daily direct purchase】
1. Unfinished Content Supplement (Bill of Lading)
2. Recharge related configuration adjustment (completed)

【General】
1. Block the talent point tip when upgrading (Bill of Lading)
2. Adjust the UI of the hero interface (completed)
3. Generals skill window optimization (completed)

【Secret Code】
1. Restriction that all troops must be in the city to enter the dungeon gameplay (under development)
2. Optimize the performance of the accelerated skills of the secret book (100%)
3. Optimized the camera logic in the secret book, follow the troops by default, after manually unlocking the camera, it will be automatically locked again after 6s (100%)

【Road to Glory】
1. Optimization of bubble display rules (Bill of Lading)
2. The interface iteration of the road of glory (follow up the medium/medium art)

【Blood Moon Invasion】
1. When the gameplay is turned on, give players a very low experience acquisition efficiency to avoid certain marginal situations (completed)
2. Atmospheric effects adjustment, monster portal effects (in production)

【fighting】
1. New mechanism development of character skill framework (100%)
2. The effect of delaying the destruction of models in death, that is, adding a “dying” state (50%)
3. The map grid calculation algorithm is optimized, from the pixel distance to the grid conversion (80%)

【Task adjustment】
1. Task type icon iteration (completed)
2. Novices unlock fog plus special effects (completed)
3. R-quality hero shielding star-raising interface (Bill of Lading)
4. 2-liter 3 main city is replaced with a strong guide, and the guide is replaced by the SR generals with a strong guide (completed)
5. When the support task is in progress, the priority is automatically reduced to the lowest (Bill of Lading)
6. Resonance Crystal Guidance (Completed)
7. When the daily task is not opened, the floating word will not be displayed to complete the task (with bill of lading)
8. Iteration of the special effects of the task shortcut bar on the main interface (completed)

【Beginner’s Guide 】
1. Resonance crystal guidance support (follow-up development)
2. Novice guide, support the camera to move to the main city. (completed)
3. The novice guide arrow optimization adjustment (completed)
4. Added new guidelines to find wild monsters (completed)
5. Guide to push the level — guide to shooter out of the battle (Bill of Lading)
6. The main process guides defect follow-up
7. Guidance adjustment for general interface iteration (completed)
8. Strengthening guidelines for guiding additional troops (completed)
9. Novice process optimization planning (50%)

2. Value
1. Adjustment of gold mine output and recovery values
2. Resonance crystal planning adjustment
3. Guard the king city monster refresh rhythm adjustment
4. World boss, novice pseudo-world boss drop adjustment
5. Field monster drop adjustment
6. Field resource model into version

3. Art related
1. Original character painting: none

2. Scene original painting: strategic map optimization + regional division (100%)
Orc City Construction Recruitment 100%
Orc City Construction Dragon Yintai Design 70%

3. UI function: weekly UI small detail optimization -100%
[Road to Glory] Road to Glory interface iteration requirements -100%

4. Model: Character: Support 6
Scene: The high model of the Orc Commander Hall is 100% complete, and the low model is 30% complete.

5. Action: 6 supports

6. Special effects:
- The size of the task box is adapted to guide the special effects optimization (100%)
- Blood Moon Invasion Monster Portal — 100%
- Special effects optimization and modification -50%
- UI special effects-guide frame increased by 2 sizes-100%

7. Land editing:
- The production of the second edition of the Great World River is 40% complete
- Delete duplicate resources according to program requirements
- Modify the coordinates of the collection point and place objects
- Edit 1401 scene river edge objects completed (5%).
- Edit the surface mixture map of the river edge.

4. Bugs Repair
【Secret Code】
The camera cannot move left and right after entering the Code (Fixed)

【Function notice】
1. Unlocking the reincarnation face slap map in Chapter 7 will be pushed twice (fixed)
2. There will be a blocking line bug when the third chapter of the road to glory is unlocked (fixed)

【Map】
Returning to the city on the way to scout other people’s main city will cause UI loss (fixed)

【Exploration】
Fixed camera lens problem (fix)

【Mist】
The fog of the mobile phone is white (fixed)

【Mobile phone】
Adaptation problem (fix)

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Ideaverse Games Studio
Ideaverse Games Studio

Written by Ideaverse Games Studio

Ideaverse Games Studio is a game developer that embraces DAO governance, aiming to develop top-edge blockchain games that are actually fun to play for everyone.

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