Ideaverse Horde of the Apocalypse Weekly Report (2022.09.05–9.09)
Duration: 2022.09.05–9.09
Milestone Phase: Milestone Seven
Goal: company test — 1 test — 2 test version
Summary of the week
The package has been distributed to various departments, and work has begun on customizing feedback and final optimization of the detailed error experience
Subsequently, we will work with the various departments to adjust the details and do our best to fight:
1. Combat hit points, the combat hit points of the current skills do not fully match;
2. Battle strategy, considering that the operation of RTS is already complicated enough before the battle, it can be easily done before the battle to improve the experience in the battle. According to the feedback from the multi-department test, the first reaction of SLG players is the pre-battle strategy. Therefore, the post-battle will strengthen the pre-battle strategy, increase the mechanism of mutual restraint, and improve the effect of abilities and the corresponding description;
3. Strengthen the expressiveness of the battle and improve the gap between different files.
In addition to the above-mentioned battles, the most important thing is to strengthen the guidance and teaching so that the purpose of the currently designed features and gameplay can be easily recognized by the players.
Follow-up plan timeline
According to the feedback results of various departments, and the time node of the company’s operation and market, it is expected that the purchase volume test will be carried out in early October to mid-October
Project development
1. System & gameplay
【General】 Settlement interface sorting, performance optimization (completed)
【Blood Moon Invasion】 Performance optimization of Blood Moon Invasion dungeon (completed)
【Wild Monster】Add a button for details (Bill of Lading)
【Morale Battalion】 The original Morale Battalion function was shielded, and the crit technology upgrade interface was replaced with the Morale Battalion (completed, UI to be adjusted)
【Character Stamina】 Added the building attribute of the main city, and the upper limit of the character’s stamina will be increased with the level of the main city (Bill of Lading)
【Resonance System】 Heroes in the resonance slot, the level display is optimized (Bill of Lading)
【Eight Days Ceremony】 Iteration of interface art posters (completed)
【Hero】 Block the talent point tip when upgrading (Bill of Lading)
【Secret Tome】 Optimized the performance of the accelerated skill of the secret scripture (100%)
【Units】 Optimized unit-related operations, and refined the conditions in the information bar on the right (100%)
【fighting】
1. Character skill optimization description and configuration effect (50%)
2. The effect of delaying the destruction of models in death, that is, adding a “dying” state (80%)
3. The map grid calculation algorithm is optimized, from the pixel distance to the grid conversion (100%)
4. The Assassin backstab effect is optimized, the special effects are completed, and the program is to be developed (70%)
【Beginner’s Guide】
1. Resonance Crystal Guidance Support (Completed)
2. Novice guide, support the camera to move to the main city. (completed)
3. The novice guide arrow optimization adjustment (completed)
4. Added new guidelines to find wild monsters (completed)
5. Guide to push levels — guide to shooters out of battle (90%)
6. The main process guides defect follow-up
7. Enhance the judgment of the guidance of troops (completed)
8. The first level of battle guidance (90%)
9. The novice second queue is optimized, directly click the construction queue button to open, and guide the construction at the same time (completed)
【Task adjustment】
1. Novices unlock fog plus special effects (completed)
2. R-quality hero shielding star-raising interface (Bill of Lading)
3. When the support task is in progress, the priority is automatically reduced to the lowest (completed)
4. Blood Moon Invasion adds plot dialogue (completed)
5. When the daily task is not opened, the floating word will not be displayed to complete the task (with bill of lading)
6. Iteration of the special effects of the task shortcut bar on the main interface (completed)
【Road to Glory】
1. Optimization of bubble display rules (completed)
2. The interface iteration of the road of glory (completed)
3. Value placement adjustment (90%)
2. Art content
The original painting of the scene
100% of the design of Longyintai built in Orc City
UI function
[Eight Days Ceremony] The heroes and artistic characters displayed in the Eight Days Ceremony have been adjusted by 100%
100% of the picture material required for the troop description interface
[Reincarnation] Reincarnation pop-up window optimized by 100%
The login interface iterates 100%
Settlement Integration — 100%
Model: Character: Support 6
Scene: 90% of the Orc Commander’s Hall
Action: support 6
Special effects
1. Assassin trailing optimization, stun special effects -80%
2. General UI effects of settlement interface -100%
3. Glory road interface optimization-100%
Land Editing
1. The second edition of Big World Rivers is 100% complete
2. Edit the holy city, split the model (5%)
3. Edit 1401 scene river edge objects completed (50%).
4. Edit the surface mixture map of the river edge.