Ideaverse Fortune Hero Weekly Report (2022.08.29–09.02)
Duration: 2022.08.29–09.02
Milestone Phase: Milestone Two
Goal: Growth and Commercialization
Summary of the week
This week focuses on final mall function development and skill building, continuous scene and character creation and follow-up.
Follow-up plan timeline
After the Design Team complete10 characters in October, the test can be started
Project development
Document related
1. Part of the front-end performance of the mall system — completed
2. Complete the skills configuration of Little Red Riding Hood and Harley
3. Complete the M hero configuration
4. Optimization of the original special effects in the game — completed
5. Scenario requirement optimization — completed
6. Character needs 2 — “Dice” Tana, Copic
Art related
1. Follow up the grid icon design of the new map
2. Produce original dice painting*2, mummy dice, polaroid dice
3. Advance character design
4. Follow up on hero model output
3. Technology related
Front End
1. Complete the chessboard DrawCall optimization (100%)
2. Hero system iteration (100%)
3. Checkerboard iteration (100%)
4. Performance analysis of the special effects of spray particles on the chessboard base
5. UI replacement for the road to growth, optimization iteration (100%)
6. War order mission iteration (20%)
7. Game UI replacement (70%)
Back End
1. Complete the Harley Quinn skill development and self-assessment
2. Complete the skill development of the dice master (to be self-tested)
3. Complete the buff system iteration (adjust the buff effect trigger logic)
4. Complete the development of the battle order system (to be self-tested)
Bug Fixes
1. When M heroes cannot be selected
2. The World Cup and the celebration table are abnormal on the grid